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Pick 2–5 published tools. Values come from our evidence-checked profiles — an em-dash means unknown, never “no”. Ranking rows reflect the current published methodology for the comparison context.
Autodesk 3ds Max vs Autodesk Maya
Context: 3D Animation Software · methodology v1.0.0 · 33 rows
Autodesk 3ds Max
Not in current ranking
Autodesk Maya
#2 · 84/100 · Ranked
| Attribute | Autodesk 3ds MaxAutodesk | Autodesk MayaAutodesk |
|---|---|---|
| Identity · Taxonomy | ||
| Tags | 3d animation, modeling, rendering, windows, proprietary | 3d animation, modeling, vfx, rendering, proprietary |
| Platform · Deployment | ||
| Delivery model | desktop | desktop |
| Desktop apps | Windows | Windows, macOS, Linux |
| Operating systems | — | Windows, macOS, Linux |
| Pricing · Licensing | ||
| Free plan | — | false |
| Free trial | true | true |
| License model | proprietary | proprietary |
| Open source | — | false |
| Pricing model | subscription, usage | subscription |
| Trial length | 30 | 30 |
| Features · Product · Fit | ||
| Core capabilities | 3D modeling (Smart Extrude, Booleans, ReForm), Character and creature rigging (CAT, Biped), Animation, Arnold rendering, OpenUSD workflows, Plugin and script extensibility | 3D modeling, Rigging and animation, Effects and simulation with Bifrost, Look development with LookdevX, Rendering, OpenUSD-based workflows |
| Api · Integrations · Ecosystem | ||
| API available | — | true |
| Audience · Use · Case | ||
| Best for | Autodesk 3ds Max is 3D modeling, animation, and rendering software for Windows, sold by subscription with pay-as-you-go Flex tokens and a lower-priced Indie tier for eligible freelancers and small studios. | Autodesk Maya is a 3D animation, modeling, and rendering package used for animated films, TV series, visual effects, and game assets, with MEL and Python scripting and OpenUSD support for studio pipelines. |
| Company-size fit | individual, SMB, mid-market | — |
| Primary use cases | 3D modeling, Character rigging and animation, Rendering and look development | Animated films and TV series, Visual effects, Game asset creation |
| Skill level | — | advanced |
| Lifecycle · Versioning | ||
| Current version | 2027 | 2027 |
| Maintenance status | active | active |
| Vendor · Maintainer | ||
| Founded year | 1982 | 1982 |
| Headquarters country | United States | United States |
| Vendor type | commercial | commercial |
| Ranking factors (current methodology) | ||
| 3D Animation Software — core capability coverage score/100 | — | 95.0 |
| 3D Animation Software — outcome quality score/100 | — | 93.0 |
| 3D Animation Software — advanced workflow depth score/100 | — | 96.0 |
| 3D Animation Software — domain interoperability score/100 | — | 90.0 |
| 3D Animation Software — scale / capacity score/100 | — | 92.0 |
| Usability & adoption/100 | — | 62.0 |
| Reliability & performance/100 | — | 84.0 |
| Security, privacy & compliance/100 | — | 78.0 |
| Interoperability & ecosystem/100 | — | 88.0 |
| Value & total cost/100 | — | 52.0 |
| Support & documentation/100 | — | 90.0 |
| Evidence confidence/100 | — | 86.0 |
“—” means unknown (we never treat missing evidence as a negative). Cells reflect each value's current evidence state; superseded or stale values are excluded. Ranking rows are editorial assessments under the cited methodology version — see the 3D Animation Software category for definitions.