ARKit
Apple framework for building augmented reality apps with motion tracking, scene understanding, and rendering.
by AppleOfficial site ↗
- Open source
- No
Editorial review
ARKit has not yet been editorially reviewed. User reviews and published field data below are unaffected — we say so rather than implying an editorial verdict.
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Facts & attributes
Every value carries its evidence state. “—” means unknown — never a silent default (P-02).
Identity · Taxonomy
- Documentation(HTTPS URL)
- https://developer.apple.com/augmented-reality/resources/Verified
- Tags(open-source;cloud-native)
- augmented reality, ARKit, RealityKit, iOS, iPadOSVerified
Platform · Deployment
- Delivery model(SaaS;self-hosted;desktop;mobile;embedded;managed-cloud;appliance)
- mobileVerification pending
Features · Product · Fit
- Core capabilities(authoring;automation;analytics)
- Build augmented reality experiences on iOS and iPadOS, RealityKit rendering control with Custom Rendering, Metal Shaders, and Post Processing, Object Capture API creating 3D objects with photogrammetry algorithms, AR Quick Look to place 3D objects in the real worldVerification pending
Api · Integrations · Ecosystem
- API available(true/false)
- trueVerification pending
Audience · Use · Case
- Best for(Neutral editorial summary)
- iOS and iPadOS developers building augmented reality experiences for hundreds of millions of users.Verification pending
- Primary use cases(build;monitor;automate)
- AR apps and games on iOS and iPadOS, Viewing and sharing interactive 3D models with AR Quick Look, Creating AR-optimized 3D objects with Object CaptureVerification pending
Vendor · Maintainer
- Founded year(2012)
- 1976Verified
- Headquarters country(US)
- United StatesVerified
- Vendor type(commercial;foundation;community;government;consortium;individual)
- commercialVerification pending
User reviews
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